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If this connection is lost, the Treaty is broken. Maritime connections do not have an infinite range.
![total war rome 2 faction map total war rome 2 faction map](https://wiki.totalwar.com/images/3/37/Romefactionbannermap.jpeg)
Here, the Roman army can recruit Praetorians (note the different icon with the helmet) which are the quintessence of the heavy infantry. Each faction also has a special elite unit for a total of 11 regiment types. Siege Weapons : with a very long range.Įach faction is somewhat specialized in one kind of units and may recruit 8 different unit types + the 2 common Ballistas and Onagers.Cavalry : fast units which can charge and outflank.Ranged units : firing at a distance their effectiveness is lessens by the shielded units."Spear" Infantry : the units bearing spears which are effective against cavalry."Sword" Infantry : the classic units with a normal attack type.For instance, an army next to Consentia may recruit the units unlocked by the Barrack present in the city of Roma and all other cities in the province of Italia. Read this sentence once again and you will understand : ). If an army is within a reasonable distance from a city, it may recruit the unit types which are unlocked by ALL the buildings of each city present in the local Province. The roman helmet logo in the bottom right allows you to display the exact composition of the city's garrison and its strength (losses) when clicked. The other buildings of Roma are a Barrack, a Siege Workshop, an Entertainment Building and Sanitation. Each City or Town may be upgraded if they reach a certain amount of population : It determines the base wealth of the city ( subsistence of 250 here) and has other effects such as unlocking 4 slots for buildings. The name of this Development Level for a City is called a Municipium at level III. In this example, we may also see the Development Level of Roma which is highlighted. (detailed in the Economy tab later).Įach city has a limited number of slots that can be improved in different kind of buildings which can have military, economic or cultural purposes.Įach kind of building have 3 tiers and may only be upgraded if the Development Level is at least at the tier you aim for. The wealth of a city is divided into 4 categories which can each have different bonuses depending on the Happiness, on buildings etc. The Total Wealth which is what the city produces as an income each tick ( each 3min).It depends on the town Level (III for Rome) and on the military structures of the town. The Garrison Tier which represents the strength of the garrison which will defend the city if attacked.The Population, of which the Growth is depending on the buildings present in the Province.
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The information only related to the city : Your own culture is always displayed first with the other 2 other predominant ones after. The Culture of the Province which is shared between all the cities regardless of the owners.Happiness ranges from -100 to +100 and affects the wealth bonus of your cities (from -40% at -100 to +20% at +100). It shows the current level of happiness (-2) and how it will change on the next tick (each 3 min) (-2.4). The Happiness which is shared between the towns owned by Rome only and in the province of Italia only.It displays all kind of important data : The information related to all the other towns of the Province (of Italia in our example): Note that you may open/close it automatically with the Escape Key. When clicking on a Town or City, this panel opens.